Tuesday 11 December 2012

Master Reboot


Imagine a world where death is no longer final, where precious memories are saved to enjoy forever, where your soul is immortal, welcome to the Soul Cloud.

Upload your soul to our dedicated servers and relax knowing that a part of you will live on, for eternity. That favourite holiday, happy moments from your childhood, meeting that special someone for the first time. All these memories saved for your digital soul and your family to revisit again and again.

The Soul Cloud - saving your past to secure your future.

Account being created....initiating memories upload.......warning.......system malfunction.......warning.......fatal system errorrrrrrrrrrrrrrrrrrrrrr! attempting system recovery.......rebooting.

Where am I? Who am I? . Its time to piece your life......and death back together.

Saturday 3 November 2012

Working on the final level

A sneak peek of the final level work in progress. There's no lighting and post processing in there yet and it's not fully finalised so this is subject to change.


Screenshots

A few screenshots from the game, these will change as we have Tim O'Connell working on lighting and post processing the whole game. I'm looking forward to seeing what he'll create. He's also working a little on the music.


Welcome to the Circus! Do you dare enter?


Walk into the light...


Are you lost?


Friday 2 November 2012

Facebook

Master Reboot has it's own Facebook page now, please go give it a like and keep up to date with progress and the ramblings of a mad Virus.

https://www.facebook.com/masterrebootthegame

Thursday 1 November 2012

The Team

I should introduce the team, will try and get photos of them soon.
This will be updated as people join and test the game. 

Sarah Crossman  
Creator, CG Artist, Rigger, Post (lighting and effects), Kismet Programmer, Level Designer, Scare Engineer and anything else that needs to be done.

Steve Mcqueen
Kismet programmer & Scare Engineer.

Tim O'Connell
CG Modeller, Level Designer, Post Processing (lighting and effects), some music & Scare Engineer.

Raphael Kidd
UDK expert

Dan Pearce
UDK expert

Owen Pilliner
Animator and Modeller

Lisa Ferrari
CG Modeller & Texture Artist.

Gabrielle Dwyer
Animator and Rigger.

Daniel Joseph 
CG Modeller and Level Designer 

Rich Lee
CG Modeller (For one level)

Joe Starr
Music for Circus, Start Room, Hospital, Kids room, Airplane, Soul Cloud and Theme music.

Matthew Deamer
Music

Tom Joyce
Advice, document help, community manager.

David Banner
Advice, marketing, feedback, bug tester, helped with the idea.

Rich Pring
Advice

Martin Onions 
Advice.

The rest of the Wales Interactive team.

Start again..

Since my past images were all deleted I decided to start again with the blog and update with what's happening in Wales Interactive.

Soooo where to start...